You can buy or sell SGMS and other stocks, options, ETFs, and crypto commission-free!
Scientific Games Corp. engages in the development of technology-based products and services and associated content. It operates through the following business segments: Gaming, Lottery, and Social and Digital. Read More The Gaming segment designs, develops, manufactures, markets, and distributes a comprehensive portfolio of gaming products and services. The Lottery segment comprises of system-based services and product sales business, and instant games business. The Social segment provides the content directly to players of social games through B2C applications. The Digital Segment provides a comprehensive suite of digital gaming and sports wagering solutions and services, including digital RMG and sports wagering solutions, distribution platforms, content, products and services. The company was founded on July 2, 1984 and is headquartered in Las Vegas, NV.
Las Vegas, Nevada
52 Week High
52 Week Low
Yahoo FinanceMay 13
Scientific Games Showcases the Latest in Gaming and Entertainment at Global Gaming Expo Asia 2019 May 21 - 23 in Macao
LAS VEGAS and MACAO, May 13, 2019 /PRNewswire/ -- Scientific Games Corporation (SGMS) ("Scientific Games" or the "Company") will showcase the gaming industry's most innovative products, content and technology at the Global Gaming Expo Asia ("G2E Asia") May 21-23 at the Venetian Macao.
PR NewswireMay 9
Inspired Names Steve Beason New Group Chief Technology Officer
Beason joins Inspired after more than 10 years at Scientific Games, where he most recently served as Enterprise Chief Technology Officer from 2011 until 2016. As Enterprise CTO, Beason managed a group of 1,200+ employees in both operational, product development and service roles, and was instrumental in the acquisitions and integrations of Bally, WMS, Barcrest, and Global Draw.
$0.01 per share
-$0.26 per share